Category Archives: Programming

HTML5 Night Sky Viewer

For HopHacks last weekend, I wrote an HTML5 night sky viewer. Using D3.js and SunCalc, the 750 brightest stars are rendered using SVG and Javascript. One’s location can either be found using the HTML5 Geolocation API, or it can be … Continue reading

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Finishing Google Summer of Code

I have now merged the second phase of my Google Summer of Code project, unit support improvements, into the Inkscape trunk. Back in April when I proposed this project, I thought refactoring Inkscape’s unit support would be the easier part … Continue reading

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Bug Fixes

I have devoted the past two weeks to fixing bugs in my viewBox based document unit implementation, deciding against implementing the object specific units I mentioned in my previous post. The most serious bug fixed was a bug that caused … Continue reading

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Document and Object Units

I have now implemented pages sizes using real world units as well as document units using a viewBox as described in my previous post. Although it is mostly working, there are a few known bugs when changing the document unit, … Continue reading

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Analysis of SVG Units

Since my last update, my branch for phase one of my Google Summer of Code project, unit refactoring, has been merged into the Inkscape trunk. I have now created a new branch for phase two, improvement of unit support. In … Continue reading

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